That Avatar is not Mii!

(Update: I’ve added a revised Avatar that my wife helped me with, still not completely satisfied, but the beanie does cover up the horrible hair. Of course, I have horrible hair in real life, so I don’t know why I’d complain about that.)

I have to rant a little bit about the new Live Avatars. I got NXE a week early, and meant to talk about them at that time, but I was just too upset. I will let you know, however, that I’ve let my mostly exaggerated anger die down over the last couple weeks. I appreciate the option to express myself through a little animated action figure on Live and understand that my options for manipulating its appearance will increase. I just don’t like the way they look.

And on top of not liking the way they look–I can’t create myself, and that makes me sad. Compare these two images:
travis-miiavatar-body-revised

One of these digital representations of Travis looks a lot like me. It would make someone that knows me laugh and say, “Yes, you do look that stupid.” The other one looks like a rat that somehow got into a (insert geographically relevant clothing store) advertisement. And somehow the Mii, the one that looks less realistic, is more true to life than the fancy Xbox Live rip-off. Is Microsoft trying too hard?

I’m sure someone can explain how that works. How a caricature is often a better representation than a realistic rendering, but I’m wondering why Microsoft, while copying everything else that Nintendo did, couldn’t just steal the ability to create “Travis” as well. After all, when someone looks at my 360 avatar now, they just ask, “What did you do to your Mii?”

(Unfortunately, the Mii shown is not my actual Mii. The one stored on my Wii is even more accurate, but I couldn’t recreate it exactly using the Flash Mii creator.)

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